- Design career ladders should generally match up with the ladders of other teams within your organization, with particular regard to levels, themes, and values.
- Some of the jumps in expectations can be a bit much depending on the size and shape of your team. Inserting half levels (eg: Product Designer II) into the ladder are a good way to reward progress without putting too much weight on a newly promoted designer’s shoulders.
- Career ladders are generally fairly subjective and reflect the characteristics of the people creating them. As such, these attributes are my personal opinion on what a successful designer looks like. Another design leader may have completely different ideas.
- If you found this helpful, feel free to drop a comment or email me. This is very much imperfect, so feel free to ask questions or leave me feedback.